Like Grand Theft Auto, the expansion pack consists of several levels which the player must complete, in order to unlock the next one in the chain. All elements from the main game persist in London 1969, including achieving a target score to complete a level, doing jobs by initiating them at ringing phone-boxes, earning a multiplier for successful jobs, and making points from any form of action in the game. However, the expansion pack focuses on one setting for the levels - the real-life city of London during the late 1960s - and includes mostly aesthetic elements from the setting's period such as vehicles, and British slang.
Development and release
Grand Theft Auto: London 1969 was developed by Rockstar Games through its Rockstar Canada studio. Announced in February 1999 by Take-Two Interactive, Rockstar Games' parent company, it was marketed as the first add-on pack to be released for the PlayStation and had a tentative release date of April that year. The pack was originally due to be published by Gathering of Developers, another Take-Two label. The personal computer version was released to manufacturing by 22 April 1999 and set to release in the week thereafter. The PlayStation version was released by Rockstar Games on 30 April 1999, both as a standalone purchase and as part of Grand Theft Auto: Director's Cut, a compilation also including the original Grand Theft Auto. A freeware, downloadable expansion for London 1969, , was announced in June 1999. It was released on 1 July 1999 in tandem with and through the website for Grand Theft Auto 2.
Reception
Grand Theft Auto: London 1969 was released to mixed reviews. GameRankings, which assigns a normalised rating out of 100, calculated an average score of 75% based on nine reviews for the PC version, while the PlayStation port scored 69% based on eleven reviews. Next Generation reviewed the PlayStation version of the game, rating it three stars out of five, and stated that it was "an enjoyable, if short lived, romp on the seamier side of the hippie-era Brit night life." The expansion was generally seen as having very little in the way of improvement upon the original Grand Theft Auto. Jeff Gerstmann of GameSpot thought the game "still manages to be reasonably fun" but concluded it "really doesn't hold a candle to GTA original three cities". Ron Dulin, also of GameSpot, found "there isn't much new in Grand Theft Auto: London 1969" other than cosmetic changes and that "all of the gameplay problems remain". He criticised the lack of development citing "poor control, frustrating mission design, and mediocre graphics". A reviewer for Eurogamer agreed saying "like the original game, is not a great looker. The graphics are highly pixelated and scrolling isn't the smoothest". In a more positive review for IGN, Jay Boor highlighted that "GTA London 1969 boasts 36 new missions, 30 new vehicles and most importantly, unlimited criminal opportunity" though admitted "the open ended gameplay doesn't really have you doing anything different ". In contrast to the controls and visuals, the audio was universally well received. IGN's Doug Perry declared it "the very best attraction to GTA London its accurate, retro '60s sound". Boor agreed stating "the soundtrack creates an amazing London vibe" while in a review for Eurogamer it was stated "the superb music" is what "makes the game tick".