Sky (video game)
Sky: Children of the Light is a social indie adventure game developed and published by Thatgamecompany. It was first released for iOS on July 18, 2019. An Android version was later released on April 7, 2020, with a Nintendo Switch version to soon follow in summer of 2020.
Gameplay
In Sky: Children of the Light, the player explores a magical kingdom using a cape that gives them the ability to fly. There are seven unique realms to visit, and each one is themed around a different stage of life. In addition to these realms, there is a Home that serves as a hub between the different realms. Throughout the game, the player will encounter "spirits" that give the player cosmetic and gameplay-affecting items in return for in-game currency. The player can also find "lost stars" that give the player "winged light". When the player has collected enough winged light, their cape level goes up, increasing their maximum "wing energy" and allowing them to fly farther.The game features a heavy focus on social mechanics. Players are able to meet and befriend one another, and can unlock new abilities such as chat and sending gifts as their friendship grows. There are also many cosmetic items to collect including capes, masks, hairstyles, hats, pants, playable musical instruments, expressions, and more. These items can be obtained using in-game currency.
Reception
awarded the game an 81 out of 100 based on 17 reviewers, as well as awarding it the number one shared iOS game of 2019, number five most discussed iOS game of 2019, and number 12 best iOS game of 2019. Gameinformer scored the game a 8.5 out of 10 stating "Sky is a refreshingly moving and robust game on the iOS platform, and one best shared with others – especially folks who might not normally pick up a video game." Gamespot scored the game a 8 out of 10, giving exceptional praise to the visuals, animations and musical scores, however admitting that "return visits to previous environments aren't nearly as captivating as your first trip". IGN scored the game a 8.5 out of 10, likening the game to its predecessor as "a bigger and bolder follow-up that expands on what made Journey so great." Destructoid, like many other reviewers praised how it's a game that "most everyone should experience", was however highly critical of the touch controls and the lack of control it gave of your character, going as far to suggest that "most everyone should wait for a console or PC release" to play the game.Accolades
The game won Apple's iPhone game of the year for 2019. On July 8 2020, Thatgamecompany announced that the game had surpassed 20 million downloads.Year | Award | Category | Result | Ref |
2019 | 2019 Golden Joystick Awards | Mobile Game of the Year | ||
2019 | The Game Awards 2019 | Best Mobile Game | ||
2020 | New York Game Awards | A-Train Award for Best Mobile Game | ||
2020 | Pocket Gamer Mobile Games Awards | Game of the Year | ||
2020 | Pocket Gamer Mobile Games Awards | Best Audio/Visual Accomplishment | ||
2020 | Pocket Gamer Mobile Games Awards | Pocket Gamer People's Choice | ||
2020 | 23rd Annual D.I.C.E. Awards | Portable Game of the Year | ||
2020 | NAVGTR Awards | Game, Original Family | ||
2020 | NAVGTR Awards | Original Light Mix Score, New IP | ||
2020 | Game Developers Choice Awards | Best Mobile Game | ||
2020 | Game Developers Choice Awards | Audience Award | ||
2020 | SXSW Gaming Awards | Mobile Game of the Year | ||
2020 | 18th Annual G.A.N.G. Awards | Best Music for an Indie Game | ||
2020 | 18th Annual G.A.N.G. Awards | Best Sound Design in a Casual/Social Game | ||
2020 | 18th Annual G.A.N.G. Awards | Best Music in a Casual Game | ||
2020 | 18th Annual G.A.N.G. Awards | Best Original Song | ||
2020 | Webby Award | Apps, Mobile, and Voice: Best Visual Design - Aesthetic | ||
2020 | Apple Design Awards | Outstanding Design and Innovation |