Satellite Award for Interactive Media
The International Press Academy honored interactive products and interactive media features in the late 1990s and early 2000s with an annual Satellite Award.
Winners and nominees
Best Home Entertainment Product
Year | Category | Winners and nominees | Developer/Publisher |
1997 | Game | Super Mario 64 | Nintendo EAD / Nintendo |
1997 | Game | Tekken 2 | Namco / Namco Hometek |
1997 | Game | Nights | Sonic Team / Sega |
1997 | Game | John Madden Football 1996 | EA Tiburon / EA Sports |
1997 | Game | Die Hard Trilogy | Probe Entertainment / Fox Interactive |
1999 | Game | Dilbert's Desktop Games | Cyclops Software / DreamWorks Interactive |
1999 | Game | Gran Turismo | Polys Entertainment / Sony Computer Entertainment |
1999 | Game | Half-Life | Valve / Sierra Studios |
1999 | Game | Madden NFL 99 | EA Tiburon / EA Sports |
1999 | Game | NBA Live 99 | EA Canada / EA Sports |
2000 | Kids & Family | The King and I Interactive Game | N/A |
2000 | Kids & Family | Pokémon Game | Bandai Namco Entertainment / Nintendo |
2000 | Kids & Family | Traveller's Tales / Activision | |
2000 | Kids & Family | Disney Princess Fashion Boutique | N/A |
2000 | Kids & Family | Walt Disney World Explorer | Disney Interactive Studios / Disney Interactive |
Best Interactive Product
Year | Category | Winners and nominees | Developer/Publisher |
1997 | CD-ROM Educational – Children | 101 Dalmatians Storybook | Disney Interactive |
1997 | CD-ROM Educational – Children | ' | Humongous Entertainment |
1997 | CD-ROM Educational – Children | Living Books: Sheila Rae, The Brave | Wanderful interactive storybooks |
1997 | CD-ROM Educational – Children | ' | Big Top Productions / Fox Interactive |
1997 | CD-ROM Educational – Children | Snoopy's Campfire Stories | Virgin Sound & Vision |
1997 | CD-ROM Entertainment | Cinemania 97 | Microsoft |
1997 | CD-ROM Entertainment | Encarta 97 – Encyclopedia Deluxe | Microsoft |
1997 | CD-ROM Entertainment | Eyewitness Encyclopedia of Space and the Universe | DK |
1997 | CD-ROM Entertainment | Inside Independence Day | Fox Interactive |
1997 | CD-ROM Entertainment | Leonardo Da Vinci | Coris Publishing |
1997 | CD-ROM Game | Monty Python & the Quest for the Holy Grail | 7th Level / Panasonic |
1997 | CD-ROM Game | Descent II | Parallax Software / Interplay Productions |
1997 | CD-ROM Game | Goosebumps | DreamWorks Interactive |
1997 | CD-ROM Game | Quake | id Software / GT Interactive |
1997 | CD-ROM Game | ' | Cyberlore Studios / Blizzard Entertainment |
1998 | CD-ROM Entertainment | Blade Runner | Westwood Studios / Virgin Interactive |
1998 | CD-ROM Entertainment | Hercules | Eurocom / Disney Interactive Software |
1999 | CD-ROM Entertainment | Big Brother | Lost Boys Games / Atari, SA |
1999 | CD-ROM Entertainment | Baldur's Gate | BioWare / Black Isle Studios, Interplay Entertainment |
1999 | CD-ROM Entertainment | Heretic II | Raven Software, Loki Software, Hyperion Entertainment / Activision |
1999 | CD-ROM Entertainment | Rainbow Six | Ubisoft, Red Storm Entertainment / Ubisoft |
1999 | CD-ROM Entertainment | Unreal | Epic MegaGames, Digital Extremes, Legend Entertainment / GT Interactive |
2000 | CD-ROM Game | ' | id Software / GT Interactive |
2000 | CD-ROM Game | ,, and Duke Nukem 3D For the Duke Nukem series. | 3D Realms / GT Interactive Software |
2000 | CD-ROM Game | MechWarrior 3 | Zipper Interactive / MicroProse |
2000 | CD-ROM Game | ' | LucasArts / LucasArts |
2000 | CD-ROM Game | NBA Pro Basketball | Konami |
2000 | CD-ROM Industry | Interact Media Solution | |
2000 | CD-ROM Industry | Final Draft 5.0 | Final Draft |
2000 | CD-ROM Industry | Quicken 2000 | Quicken |
2000 | CD-ROM Industry | Final Cut Pro | Apple |
2001 | Computer Educational | Family Tree Maker 8.0 Deluxe | Ancestry.com |
2001 | Computer Educational | Acid DJ 2.0 | Sony Creative Software |
2001 | Computer Educational | ' | Vicarious Visions / Mattel Interactive |
2001 | Computer Educational | ' | Her Interactive / DreamCatcher |
2001 | Computer Software | Adobe Photoshop 6.0 | Adobe Systems |
2001 | Computer Software | ' | Planet Moon Studios / Interplay Entertainment |
2001 | Computer Software | ' | FASA Interactive / Microsoft |
2001 | Computer Software | The Sims | Maxis / Electronic Arts |
2001 | Computer Software | ' | Core Design / Eidos Interactive |
2001 | Video Game | Perfect Dark | Rare / Rare, Nintendo |
2001 | Video Game | FIFA 2001 Major League Soccer | EA Sports / Electronic Arts |
2001 | Video Game | Final Fantasy IX | Square / Square Enix |
2001 | Video Game | ' | Eurocom / Electronic Arts |
2001 | Video Game | Quake II | id Software / Activision |
2002 | Video Game | Final Fantasy VIII | Square |
2002 | Video Game | ' | Westwood Pacific / Electronic Arts |
2002 | Video Game | Myst,, and For the Myst series. | Cyan Worlds, Presto Studios / Brøderbund, Red Orb Entertainment, Ubisoft |
2002 | Video Game | Tony Hawk's Pro Skater 2 | Neversoft / Activision |
2002 | Video Game | id Software / Activision | |
2002 | Computer Software | Final Cut Pro 2.0 | Apple |
2002 | Computer Software | Avid Xpress DV | Avid |
2002 | Computer Software | Premiere 6.0 | Adobe Systems |
2002 | Computer Software | Macromedia Flash 5.0 | Macromedia |
2002 | Computer Software | Final Draft 5.0 | Final Draft |
Outstanding Feature – Interactive Media
Year | Category | Winners and nominees | Developer/Publisher |
2003 | Outstanding Art Direction | Biohazard Ø | Capcom |
2003 | Outstanding Art Direction | ' | Rockstar North / Rockstar Games |
2003 | Outstanding Art Direction | Jet Set Radio Future | Smilebit / Sega |
2003 | Outstanding Art Direction | Pro Surfer | Beenox / Aspyr |
2003 | Outstanding Art Direction | ' | Illusion Softworks / Gathering of Developers |
2003 | Outstanding Character | Shinobi For "Shinobi". | Overworks / Sega |
2003 | Outstanding Character | For "Maximo". | Capcom |
2003 | Outstanding Character | Ratchet & Clank For "Ratchet". | Insomniac Games / Sony Computer Entertainment |
2003 | Outstanding Character | Sly Cooper and the Thievius Raccoonus For "Sly Cooper". | Sucker Punch Productions / Sony Computer Entertainment |
2003 | Outstanding Character | Spider-Man For "Spiderman". | Treyarch / Activision |
2003 | Outstanding Execution of a Gaming Concept | Monolith Productions / Sierra Entertainment | |
2003 | Outstanding Execution of a Gaming Concept | ' | Silicon Knights / Nintendo |
2003 | Outstanding Execution of a Gaming Concept | ' | Illusion Softworks / Gathering of Developers |
2003 | Outstanding Execution of a Gaming Concept | Metroid Prime | Retro Studios / Nintendo |
2003 | Outstanding Execution of a Gaming Concept | The Sims Online | Maxis / Electronic Arts |
2003 | Most Innovative Story Design | Silicon Knights / Nintendo | |
2003 | Most Innovative Story Design | ' | Rockstar North / Rockstar Games |
2003 | Most Innovative Story Design | ' | DreamWorks Interactive / Electronic Arts |
2003 | Most Innovative Story Design | ' | Konami |
2003 | Most Innovative Story Design | ' | Blizzard Entertainment |
2004 | Outstanding Art Direction | EA Redwood Shores/ Electronic Arts | |
2004 | Outstanding Art Direction | Battlefield 1942 For the add-on "The Road to Rome". | Electronic Arts / Electronic Arts |
2004 | Outstanding Art Direction | Final Fantasy XI | Square Enix / Sony Computer Entertainment |
2004 | Outstanding Art Direction | ' | Remedy Entertainment / Rockstar Games |
2004 | Outstanding Art Direction | ' | Zipper Interactive / Sony Computer Entertainment |
2004 | Outstanding Character | For "Tommy Vercetti". | Rockstar North / Rockstar Games |
2004 | Outstanding Character | Def Jam Vendetta For "Def Jam Crew". | Electronic Arts / Electronic Arts |
2004 | Outstanding Character | For "Unknown". | Luxoflux, LTI Gray Matter / Activision |
2004 | Outstanding Character | XIII For the XIII Voice | Ubisoft / Ubisoft |
2004 | Outstanding Execution of a Gaming Concept | BioWare / LucasArts | |
2004 | Outstanding Execution of a Gaming Concept | Call of Duty | Infinity Ward / Activision |
2004 | Outstanding Execution of a Gaming Concept | Enter the Matrix | Shiny Entertainment / Infogrames Entertainment |
2004 | Outstanding Execution of a Gaming Concept | ' | Remedy Entertainment / Rockstar Games |
2004 | Outstanding Execution of a Gaming Concept | Socom II: U.S. Navy Seals | Zipper Interactive / Sony Computer Entertainment |
2004 | Outstanding Execution of a Gaming Concept | ' | EA Redwood Shores / Electronic Arts |
2004 | Most Innovative Story Design | XIII | Ubisoft / Ubisoft |
2004 | Most Innovative Story Design | PlanetSide | Sony Online Entertainment / Sony Online Entertainment, Ubisoft |
2004 | Most Innovative Story Design | ' | BioWare / LucasArts |
2004 | Most Innovative Story Design | ' | Maxis / Electronic Arts |
2004 | Most Innovative Story Design | Luxoflux, LTI Gray Matter / Activision |