Saffire (company)
Saffire was an American video game developer based in South Jordan, Utah. Founded as Cygnus Multimedia Productions in 1993 by Les Pardew and Charles Moore, it was originally based in Pardew's basement in Orem with a team of six people. Pardew bought out Moore's share in 1994 and involved Hal Rushton as a partner in Moore's place. Cygnus was renamed Saffire in October 1995 and moved from Pleasant Grove to American Fork shortly thereafter for further expansion.
History
Saffire was founded by Leslie W. Pardew with assistance by Charles Moore in 1993. The team initially consisted of six people working from Pardew's basement in Orem, Utah, and expanded to fourteen when it was incorporated in November 1993. The company was named Cygnus Multimedia Productions, taking the name from mythological king Cycnus of Liguria "because it sounded cool" and started out by creating artwork for video games of other developers.In 1994, Pardew bought out Moore's stake in the company and brought on Hal Rushton, the former "vice president of product development" for Sculptured Software, as a partner. Rushton became the company's general manager, with Pardew as the president. By February 1995, Cygnus employed 50 people in a bottom-floor office in Pleasant Grove; the office was small, wherefore staff worked in shifts, and frequently flooded during rainfall. Cygnus changed its name to Saffire in October 1995 and moved to a new studio in the Utah Valley Business Park in American Fork later that year. The move allowed Saffire to engage in the full production of video games, which Pardew sought to fasten with continued expansion. To raise capital, Pardew borrowed from Utah Technology Finance Corp. in September 1996 and further in March 1997.
Rushton became the company's president by December 1997, while Pardew assume the role of chief executive officer. Saffire settled in expanded offices in Pleasant Grove in January 1999. By that time, Mark Kendell had become the company's chairman. Saffire continued to expand, with 80 employees in December 1999 and 120 employees in July 2001, the latter while based in American Fork.
In March 2007, Saffire was developing Cryptid, then scheduled for release in 2008.
Games developed
Title | Publisher | Platform | Release date |
The Suit | SoftKey Multimedia | Microsoft Windows, MS-DOS | |
They Call Me... The Skul | SoftKey Multimedia, The Learning Company | Microsoft Windows, MS-DOS | |
NFL Legends Football '98 | Accolade | Microsoft Windows | |
James Bond 007 | Nintendo | Game Boy | |
Rampage World Tour | Midway Games | Nintendo 64 | |
Bio F.R.E.A.K.S. | Midway Games | Nintendo 64, PlayStation | |
' | GT Interactive Software | Game Boy | |
' | ASC Games | PlayStation | |
' | Blizzard Entertainment | Microsoft Windows, Mac OS | |
Top Gear Rally 2 | Kemco | Nintendo 64 | |
Tom Clancy's Rainbow Six | Red Storm Entertainment | Nintendo 64 | |
Billy Bob's Huntin'-n-Fishin | Midway Games | Game Boy Color | |
' | Titus Software | Nintendo 64 | |
' | GT Interactive Software | Game Boy Color | |
The Mask of Zorro | Sunsoft | Game Boy Color | |
CyberTiger | Electronic Arts | Nintendo 64 | |
ESPN MLS GameNight | Konami | PlayStation | |
' | Midway Games | Dreamcast | |
Microsoft Pinball Arcade | Classified Games, Cryo Interactive | Game Boy Color | |
' | Red Storm Entertainment | PlayStation | |
Lego Bionicle | Lego Software | Game Boy Advance | |
' | Lego Software | Microsoft Windows | Canceled in October 2001 |
' | NewKidCo | Game Boy Color | |
Barbarian | Titus Software | PlayStation 2 | |
Hot Wheels Velocity X | THQ | Game Boy Advance | |
' | Midway Games | Game Boy Advance | |
The Hobbit | Sierra Entertainment | Game Boy Advance | |
' | Atari, Inc. | Game Boy Advance | |
Van Helsing | Vivendi Universal Games | PlayStation 2, Xbox, Game Boy Advance | |
Around the World in 80 Days | Hip Games | Game Boy Advance | |
Thunderbirds'' | Vivendi Universal Games | Game Boy Advance |