Nintendo Software Planning & Development
, commonly abbreviated as Nintendo SPD, was a research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: Software Planning & Development Department, which primarily co-produced games with external developers; and Software Development & Design Department, which primarily developed experimental and system software. The division was created during a corporate restructuring in September 2003, with the abolition of the Nintendo R&D1 and Nintendo R&D2 departments.
The group had the task of independently developing innovative games, assisting other development teams on projects, and managing overseas production of first-party franchises. Both SPD and SDD departments were divided into four separate groups, which worked concurrently on different projects.
In September 2015, Nintendo SPD merged with Nintendo's other software development division, Entertainment Analysis & Development, becoming Nintendo Entertainment Planning & Development.
History
In 2004, then-Nintendo president Satoru Iwata created the Software Planning & Development division, appointing himself as its general manager. The goal of the newly created division would be to focus on co-producing and supervising external second-party video game development, with the goal of relieving the Entertainment Analysis & Development division, and its general manager Shigeru Miyamoto, to focus on internal development. Although that was the division's primary focus, it also went on to develop some video games titles internally.On June 27, 2013, deputy general manager Shinya Takahashi replaced Satoru Iwata as general manager of the division, gaining a seat in Nintendo's board of directors in the process. A year later, on June 18, 2014, all of Nintendo's internal research and development divisions, including the SPD division, were moved from the Nintendo's headquarters in Kyoto to the newly built Nintendo Development Center, just 300 meters from the old building. By centralizing all of its developers in the new building, Nintendo hoped they would deeply interact with each other, regardless of which division and field they were working on, creating a synergy between hardware and software development.
On September 16, 2015, the division was merged with Nintendo's internal software development division, Entertainment Analysis & Development, becoming Nintendo Entertainment Planning & Development. As Shigeru Miyamoto retired as general manager of the EAD division and went on to become a Creative Fellow, former SPD general manager Shinya Takahashi took his place as general manager of the newly created EPD division, thus supervising all video games developed at Nintendo. The new division accumulated all of its predecessors roles as both developing video games internally and co-producing them with external developers.
Structure
The General Manager of the Nintendo Software Planning & Development Division was Shinya Takahashi, assisted by both Keizo Kato, the Assistant Manager and Kensuke Tanabe, the Executive Officer. The division was split into two different departments: the Software Planning & Development Department, which was split into four separate groups, which was supervised by Deputy Manager Yoshio Sakamoto; and the Software Development & Design Department which was split into three separate groups, supervised by Deputy Manager Masaru Nishita. All of the groups worked concurrently on different projects.Software Planning & Development Department
Production Group No. 1
The Production Group No. 1's primary focus was the development and production of video game software and software applications for Nintendo home and handheld consoles, as well as software for peripherals developed for said consoles, both internally and in cooperation with second-party developers. The group manager and main producer was Nintendo-veteran Yoshio Sakamoto. The group is responsible for developing and producing games in the WarioWare, Rhythm Heaven, ', Tomodachi and the mainline Metroid series.Title | Series | Genre | Platform | ||
2004 | ' | WarioWare | Action, puzzle, rhythm | Game Boy Advance | |
2004 | ' | WarioWare | Action, puzzle, rhythm | Nintendo DS | |
2005 | Play-Yan | MP3 player | Game Boy Advance | ||
2005 | Nintendo MP3 Player | MP3 player | Game Boy Micro, Nintendo DS | ||
2006 | Rhythm Tengoku | Rhythm Heaven | Rhythm | Game Boy Advance | |
2006 | ' | WarioWare | Party game, puzzle, rhythm | Wii | |
2007 | Face Training | Exergaming | Nintendo DS | ||
2007 | Nintendo DS Digital TV Tuner | Television antenna | Nintendo DS | ||
2007 | ' | Card Hero | Role-playing | Nintendo DS | |
2008 | Rhythm Heaven | Rhythm | Nintendo DS | ||
2008 | WarioWare | Action | Nintendo DSi | ||
2008 | WarioWare | Endless running | Nintendo DSi | ||
2008 | ' | WarioWare | Action, puzzle, rhythm | Nintendo DSi | |
2009 | Atsumeru Egaocho | Contact list | Nintendo DSi | ||
2009 | WarioWare | Action, puzzle, rhythm | Nintendo DS | ||
2009 | WarioWare | Action, puzzle, rhythm | Wii | ||
2009 | Tomodachi Collection | Tomodachi | Social simulation | Nintendo DS | |
2009 | ' | Card Hero | Role-playing | Nintendo DSi | |
2009 | Nintendo DSi Instrument Tuner | Instrument tuning | Nintendo DSi | ||
2009 | Nintendo DSi Metronome | Metronome | Nintendo DSi | ||
2009 | Face Training Mini | Exergaming | Nintendo DSi | ||
2010 | ' | Metroid | Action-adventure | Wii | |
2011 | Rhythm Heaven | Rhythm | Wii | ||
2012 | Kiki Trick | Music | Wii | ||
2013 | Tomodachi Life | Tomodachi | Social simulation | Nintendo 3DS | |
2013 | Game & Wario | WarioWare | Party | Wii U | |
2015 | Rhythm Heaven | Rhythm | Nintendo 3DS |
Production Group No. 2
The Production Group No. 2 is led by manager and video game producer Hitoshi Yamagami. The group is primarily responsible for co-producing and supervising video games published by Nintendo and developed by third-party developers from Japan. They're responsible for producing and supervising games in the F-Zero, Legendary Starfy, Fire Emblem, Dr. Mario, Endless Ocean, Fossil Fighters, Style Savvy and Xenoblade Chronicles series.In addition to co-producing games, the group also supervised the development of the following video games: Drill Dozer, developed by Game Freak.
Title | Series | Genre | Platform | ||
2004 | Densetsu no Stafy 3 | The Legendary Starfy | Platform | Game Boy Advance | |
2004 | Pokémon Emerald | Pokémon | Role-playing | Game Boy Advance | |
2004 | ' | Fire Emblem | Tactical role playing | Game Boy Advance | |
2004 | ' | F-Zero | Racing | Game Boy Advance | |
2004 | Pokémon Dash | Pokémon | Racing | Nintendo DS | |
2005 | Yakuman DS | Yakuman | Puzzle | Nintendo DS | |
2005 | ' | Fire Emblem | Tactical role-playing | GameCube | |
2005 | Nonono Puzzle Chalien | Puzzle | Game Boy Advance | ||
2005 | ' | Wars | Turn-based tactics | Nintendo DS | |
2005 | ' | Music, exergaming | GameCube | ||
2005 | Jump Super Stars | Fighting | Nintendo DS | ||
2005 | Dr. Mario & Puzzle League | Puzzle | Game Boy Advance | ||
2005 | Pokémon | Puzzle | Nintendo DS | ||
2005 | Super Princess Peach | Mario | Platform | Nintendo DS | |
2005 | Pokémon | Roguelike | Nintendo DS | ||
2006 | Tetris DS | Tetris | Puzzle | Nintendo DS | |
2006 | Densetsu no Stafy 4 | The Legendary Starfy | Platform | Nintendo DS | |
2006 | Mawashite Tsunageru Touch Panic | Puzzle | Nintendo DS | ||
2006 | ' | Graphic adventure | Nintendo DS | ||
2006 | Chōsōjū Mecha MG | Fighting | Nintendo DS | ||
2006 | Wi-Fi Taiō Yakuman DS | Yakuman | Puzzle | Nintendo DS | |
2006 | Pokémon Diamond and Pearl | Pokémon | Role-playing | Nintendo DS | |
2006 | Jump Ultimate Stars | Fighting | Nintendo DS | ||
2007 | ' | Wario | Platform | Nintendo DS | |
2007 | Picross DS | Picross | Puzzle | Nintendo DS | |
2007 | ' | Fire Emblem | Tactical role-playing | Wii | |
2007 | Planet Puzzle League | Puzzle League | Puzzle | Nintendo DS | |
2007 | Kurikin Nano Island Story | Role-playing | Nintendo DS | ||
2007 | ' | Brain Age | Edutainment | Nintendo DS | |
2007 | Ganbaru Watashi no Kakei Diary | Digital diary | Nintendo DS | ||
2007 | Endless Ocean | Endless Ocean | Adventure, simulation | Wii | |
2007 | Zekkyō Senshi Sakeburein | Beat 'em up | Nintendo DS | ||
2007 | ' | Pokémon | Roguelike | Nintendo DS | |
2007 | ' | Tactical role-playing | Nintendo DS | ||
2007 | DS Bungaku Zenshuu | E-reader | Nintendo DS | ||
2008 | Wii Chess | Wii | Chess | Wii | |
2008 | ' | Wars | Turn-based tactics | Nintendo DS | |
2008 | Dr. Mario | Puzzle | Wii | ||
2008 | Fossil Fighters | Fossil Fighters | Role-playing | Nintendo DS | |
2008 | Yakuman Wii: Ide Yosuke no Kenkou Mahjong | Yakuman | Puzzle | Wii | |
2008 | The Legendary Starfy | The Legendary Starfy | Platform | Nintendo DS | |
2008 | Tsuushin Taikyoku: Hayazashi Shogi Sandan | Puzzle | Wii | ||
2008 | Tsuushin Taikyoku: Igo Dojo 2700-Mon | Puzzle | Wii | ||
2008 | ' | Fire Emblem | Tactical role-playing | Nintendo DS | |
2008 | Pokémon Platinum | Pokémon | Role-playing | Nintendo DS | |
2008 | ' | Action-adventure | Wii | ||
2008 | Style Savvy | Style Savvy | Simulation | Nintendo DS | |
2008 | Dr. Mario Express A Little Bit of... Dr. Mario | Dr. Mario | Puzzle | Wii | |
2008 | 100 Classic Book Collection | E-reader | Nintendo DS | ||
2009 | Puzzle League Express | Puzzle League | Puzzle | Nintendo DSi | |
2009 | Yōsuke Ide no Kenkō Mahjong DSi | Puzzle | Nintendo DSi | ||
2009 | ' | Pokémon | Nintendo DS | ||
2009 | Sparkle Snapshots | ||||
2009 | Pokémon Rumble | Pokémon | Wii | ||
2009 | ' | Pokémon | Wii | ||
2009 | Ganbaru Watashi no Osaifu Ouendan | Nintendo DSi | |||
2009 | Metal Torrent | Shooter | Nintendo DSi | ||
2009 | Pokémon HeartGold and SoulSilver | Pokémon | Role-playing | Nintendo DS | |
2009 | Endless Ocean | Adventure, simulation | Wii | ||
2009 | Sin and Punishment | Shoot 'em up | Wii | ||
2009 | ' | Pokémon | Wii | ||
2010 | Zangeki no Reginleiv | Wii | |||
2010 | Xenoblade Chronicles | Xenoblade Chronicles | Action role-playing | Wii | |
2010 | ' | Fire Emblem | Tactical role-playing | Nintendo DS | |
2010 | ThruSpace | ||||
2010 | Pokémon Black and Pokémon White | Pokémon | Role-playing | Nintendo DS | |
2010 | ' | Fossil Fighters | Role-playing | Nintendo DS | - |
2011 | The Last Story | Action role-playing | Wii | ||
2011 | ' | Pokémon | Nintendo DS | ||
2011 | Pandora's Tower | Action role-playing | Wii | ||
2011 | Pokédex 3D | Pokémon | Nintendo 3DS | ||
2011 | Ketzal's Corridors | Nintendo 3DS | |||
2011 | Kirby's Return to Dream Land | Kirby | Wii | ||
2011 | ' | Pokémon | Wii | ||
2011 | ' | 3D Classics | Racing | Nintendo 3DS | |
2011 | ' | 3D Classics | Shoot 'em up | Nintendo 3DS | |
2011 | ' | 3D Classics | Fighting | Nintendo 3DS | |
2011 | ' | 3D Classics | Shoot 'em up | Nintendo 3DS | |
2011 | ' | 3D Classics | Platform, action | Nintendo 3DS | |
2011 | ' | 3D Classics | Action, platform | Nintendo 3DS | |
2012 | ' | Fire Emblem | Tactical role-playing | Nintendo 3DS | |
2012 | Pokémon Black 2 and Pokémon White 2 | Pokémon | Role-playing | Nintendo DS | |
2012 | Pokémon Dream Radar | Pokémon | Nintendo 3DS | ||
2012 | Pokédex 3D Pro | Pokémon | Nintendo 3DS | ||
2012 | HarmoKnight | Rhythm | Nintendo 3DS | ||
2012 | ' | Style Savvy | Simulation | Nintendo 3DS | |
2012 | Wii Karaoke U | Wii U | |||
2012 | ' | Pokémon | Nintendo 3DS | ||
2013 | Pokémon Rumble U | Pokémon | Action role-playing | Wii U | |
2013 | The Wonderful 101 | Action | Wii U | ||
2013 | Pokémon X and Pokémon Y | Pokémon | Role-playing | Nintendo 3DS | |
2013 | Dr. Luigi | Puzzle | Wii U | ||
2014 | ' | Kirby | Nintendo 3DS | ||
2014 | ' | Role-playing | Nintendo 3DS | ||
2014 | Pokémon | Nintendo 3DS | |||
2014 | Pokémon Art Academy | Nintendo 3DS | |||
2014 | Dedede's Drum Dash Deluxe | Kirby | Nintendo 3DS | ||
2014 | Kirby Fighters Deluxe | Kirby | Nintendo 3DS | ||
2014 | Bayonetta | Bayonetta | Wii U | ||
2014 | Bayonetta 2 | Bayonetta | Wii U | ||
2014 | Pokémon Omega Ruby and Alpha Sapphire | Pokémon | Role-playing | Nintendo 3DS | |
2015 | Pokémon Shuffle | Pokémon | Puzzle | Nintendo 3DS | |
2015 | ' | Turn-based strategy | Nintendo 3DS | ||
2015 | Pokémon Rumble World | Pokémon | Action role-playing | Nintendo 3DS | |
2015 | ' | Style Savvy | Simulation | Nintendo 3DS | |
2015 | Xenoblade Chronicles X | Xenoblade Chronicles | Action role-playing | Wii U | |
2015 | Fire Emblem Fates | Fire Emblem | Tactical role-playing | Nintendo 3DS | |
2015 | Devil's Third | Action-adventure, hack and slash, shooter | Wii U | ||
2015 | Real Dasshutsu Game x Nintendo 3DS | Nintendo 3DS |
Production Group No. 3
The Production Group No. 3 was led by producer Kensuke Tanabe and responsible for overseeing the development of titles from the Metroid Prime, Battalion Wars, Super Mario Strikers, Mario vs. Donkey Kong, Excite, Paper Mario, Fluidity, and Donkey Kong Country series.Title | Genre | Platform | ||
2004 | Mario vs. Donkey Kong | Platform, Puzzle | Game Boy Advance | |
2004 | ' | Action-adventure | GameCube | |
2005 | ' | Platform | Nintendo DS | |
2005 | Chibi-Robo! | Platform, adventure | GameCube | |
2005 | Geist | Action-adventure | GameCube | |
2005 | Battalion Wars | Action, real-time tactics | GameCube | |
2005 | Metroid Prime Pinball | Pinball | Nintendo DS | |
2005 | ' | Platform | Game Boy Advance | |
2005 | Super Mario Strikers | Sports | GameCube | |
2005 | Hamtaro Ham-Ham Challenge | Nintendo DS | ||
2006 | Metroid Prime Hunters | |||
2006 | Mother 3 | |||
2006 | Magical Starsign | |||
2006 | bit Generations series | |||
2006 | Freshly-Picked Tingle's Rosy Rupeeland | |||
2006 | ' | |||
2006 | Custom Robo Arena | |||
2006 | ' | |||
2006 | Excite Truck | |||
2007 | Super Paper Mario | |||
2007 | Mario Strikers Charged | |||
2007 | ' | |||
2007 | ' | |||
2007 | Theta | |||
2007 | Battalion Wars 2 | |||
2008 | Super Smash Bros. Brawl | |||
2008 | Captain Rainbow | |||
2008 | ' | |||
2008 | Kirby Super Star Ultra | |||
2008 | Art Style series | |||
2009 | New Play Control! Metroid Prime | |||
2009 | Picross 3D | |||
2009 | ' | |||
2009 | Bonsai Barber | |||
2009 | ' | |||
2009 | Punch-Out!! | |||
2009 | ' | |||
2009 | ' | |||
2009 | New Play Control! Chibi-Robo! | |||
2009 | Okaeri! Chibi Robo! Happy Richie Dai Souji | |||
2009 | Irodzuki Tingle no Koi no Balloon Trip | |||
2009 | Rock N' Roll Climber | |||
2009 | Metroid Prime Trilogy | |||
2009 | Art Academy | |||
2009 | ' | |||
2009 | ' | |||
2009 | ' | |||
2009 | A Kappa's Trail | |||
2010 | Aura-Aura Climber | |||
2010 | Face Pilot: Fly with your Nintendo DSi Camera! | |||
2010 | Art Academy | |||
2010 | ' | |||
2010 | Donkey Kong Country Returns | |||
2010 | Fluidity | |||
2011 | Pilotwings Resort | |||
2011 | ' | |||
2011 | Kirby Mass Attack | |||
2011 | ' | |||
2011 | Pushmo | |||
2011 | ' | |||
2012 | Dillon's Rolling Western | |||
2012 | Kirby's Dream Collection | |||
2012 | ' | |||
2012 | ' | |||
2012 | Crashmo | |||
2012 | ' | |||
2012 | SiNG Party | |||
2013 | Nintendoji | |||
2013 | ' | |||
2013 | ' | |||
2013 | Donkey Kong Country Returns 3D | |||
2013 | Chibi-Robo! Photo Finder | |||
2014 | ||||
2015 | Kirby and the Rainbow Curse | |||
2015 | Chibi-Robo! Zip Lash |
Production Group No. 4
Group Manager: Hiroshi SatoProduction Group No. 4 was responsible for overseeing the development of titles from the Mario Party, Donkey Kong, and Wii Party series.
Title | Genre | Platform | ||
2001 | Kuru Kuru Kururin | Game Boy Advance | ||
2002 | Mario Party 4 | GameCube | ||
2003 | Mario Party 5 | GameCube | ||
2004 | Kururin Squash! | GameCube | ||
2004 | Mario Power Tennis | GameCube | ||
2004 | Mario Party 6 | GameCube | ||
2005 | Mario Party Advance | Game Boy Advance | ||
2005 | DK: King of Swing | Game Boy Advance | ||
2005 | Mario Party 7 | GameCube | ||
2006 | Elite Beat Agents | Nintendo DS | ||
2007 | ' | Nintendo DS | ||
2007 | Mario Party 8 | Wii | ||
2007 | DK: Jungle Climber | Nintendo DS | ||
2007 | Donkey Kong Barrel Blast | Wii | ||
2007 | Mario Party DS | Nintendo DS | ||
2009 | ' | Wii | ||
2010 | ' | Nintendo DS | ||
2010 | Wii Party | Wii | ||
2012 | Mario Party 9 | Wii | ||
2013 | Wii Party U | Wii U | ||
2013 | ' | Nintendo 3DS |
Software Development & Design Department
Deputy Manager: Masaru NishitaNintendo Software Development & Design was an experimental software development team assembled by Nintendo Co., Ltd. president Satoru Iwata. The team was originally assembled as a System Service Task Force that would develop all the unique internal system software for the Nintendo DS and Nintendo Wii. The team was responsible for all the additional Wii Channels, the Nintendo DSi system software and more recently, the Nintendo 3DS system software. Nintendo SDD also went on to develop several innovative retail games. The philosophy behind development was to think out of the box and create unique software in a timely manner with smaller development resources. The development staff was composed of Koichi Kawamoto, who was the original programmer of WarioWare, and Shinya Takahashi, who was a longtime designer at Nintendo EAD. The department was also responsible for developing several subsequent WiiWare and DSiWare software.
Software Development Group
Manager/producer: Kiyoshi MizukiSoftware Development Group was responsible for developing software from the Jam with the Band and Brain Age series, among additional Touch! Generations titles with partner developers.
Title | Platform | Producer | ||
2004 | Band Brothers | NDS | Shinya Takahashi | |
2005 | DS Easy Dictionary | NDS | Shinya Takahashi | |
2005 | Band Brothers: Request Selection | NDS | Shinya Takahashi | |
2005 | ' | NDS | Shinya Takahashi | |
2006 | ' | NDS | Shinya Takahashi | |
2006 | English Training: Have Fun Improving Your Skills | NDS | Shinya Takahashi | |
2006 | Kanji Sonomama Rakubiki Jiten DS | NDS | Shinya Takahashi | |
2007 | More English Training | NDS | Shinya Takahashi | |
2008 | ' | NDS | Shinya Takahashi | |
2008 | Jam with the Band/Band Brothers DX | NDS | Shinya Takahashi | |
2008 | Band Brothers DX Radio | Wii | Shinya Takahashi | |
2008 | Brain Age Express | DSi | Shinya Takahashi | |
2009 | Touch Solitaire | DSi | ||
2009 | Photo Dojo | DSi | Tomoaki Kuroume | |
2009 | How The Economy Works DS | NDS | Shinya Takahashi | |
2011 | AR Games | 3DS | Tomoaki Kuroume | |
2011 | StreetPass Mii Plaza | 3DS | Shinya Takahashi | |
2012 | ' | 3DS | Kouichi Kawamoto | |
2013 | Band Brothers P | 3DS | ||
2014 | Rusty's Real Deal Baseball | 3DS | Kouichi Kawamoto |
- Co-production with Namco Bandai Games.