Nerts
Nerts, Pounce or Racing Demon is a fast-paced, real-time, multiplayer card game involving multiple decks of playing cards. It is often described as a combination of the card games Speed and Solitaire.
Names
The game of Nerts or Racing Demon also goes under many other names including: Peanuts Pounce, Racing Canfield, Scramble, Squeal and Scrooge. The game's name can also be spelt Nertz.History
Card game expert David Parlett states that the game, originally called Racing Demon, was created in the 1890s, but is now known as Pounce and Nerts. The National Nertz Association blog says it is unaware of any known inventor or specific date of creation for the game of Nerts, but that the game has been around since the 1940s.If one were to attempt to play Nerts alone, one would essentially be playing Canfield, which is a variant of the classic Klondike Solitaire.
Description
Nerts is a competitive form of Patience or Solitaire in which players or teams race to get rid of the cards in their "Nerts pile" by playing them in sequences from aces upwards, either into their personal area or in a communal central area. Each player or team uses their own deck of playing cards throughout the game.The number of players or teams that can play in a game is only limited to the number of card decks and the amount of space that is available. This means there may be as many players or teams as desired.
Mechanics
A game of Nerts is typically played as a series of hands. Between hands, scores are tallied and the cards are sorted and given back to the players or teams that played them. After the cards are returned, the decks are shuffled and set up for the next hand and this process is repeated until a player wins.During a hand, every player or team plays simultaneously and may play cards on one another's Lake cards. There are four areas that a player or team uses in Nerts which include the Lake, the River, the Stream, and the Nerts pile. The Lake is the central area, used to score points, which any player or team may use by building suited piles in ascending order without doubles. The River is a 4-columned personal area that a player or team uses by cascading and/or playing cards from columns of alternating color and descending order. The Stream is a pile that is continually flipped in search of cards to play into the Lake or River. Lastly, the Nerts pile is a 13-card pile that players try to get rid of by playing cards from the pile one at a time, from the top of the pile, into available Lake or River destinations. The first player or team to successfully get rid of their Nerts pile calls or shouts "Nerts". Once "Nerts" is called all play for that hand stops.
In a hand, players or teams earn points which are determined by a formula using the number of cards played into the Lake subtracted by twice the number of cards remaining in the Nerts pile. Awarding 10-point bonuses to players or teams that call Nerts is a fairly common practice among the Nerts playing community. Generally a game is played to a set score like 100 points in which case players will play as many hands as needed until a winner emerges. Sometimes, the endgame condition is when the difference between the highest score and the lowest score exceeds some value, such as 100. On occasion, players will keep tallies of games won instead of adding hand scores and then they will use the tallies to determine a winner. It is also not uncommon for players or teams to receive negative numbers for hand and game scores.
Organization
USA
In the USA the National Nertz Association website has published an "Official Nertz Rulebook". Pagat, the leading card game website, has also posted rules for the game of Nerts. Not every Nerts player plays by exactly the same rules, so when playing with others, one may notice some elements of this game such as the terms, game-play, scoring, set-up, shuffling and dealing procedure, and penalty procedure may be different.Commercial versions
Nerts-inspired retail game sets include Ligretto, Dutch Blitz, Solitaire Frenzy, Wackee Six, Nay Jay! and Perpetual Commotion, sharing the same basic elements with some differences. All games have piles that players race to get rid of as the hand objective, and use more than 54 cards. They all have both communal and personal areas, all use the same-suit, ascending builds for Lake piles and the alternating-suit builds for River Piles. They are all also played in real-time.Electronic Nerts
The first known electronic Nerts game was Nertz! The Card Game by John Ronnander and Majicsoft for the Atari ST system and was released for purchase in 1995. It was capable linking nine Atari systems for a large human multiplayer experience and also had an option in which two players could play on a single system. Since then many others have produced electronic Nerts-style games in an attempt to bring the Nerts experience to consoles, PCs, and mobile apps. The first Nerts game offered to PC's was eNerts released in 2000 by John Drake. One could purchase and download this game for the Windows OS from the eNerts website. eNerts offered users matches against AI opponents with adjustable difficulty settings. In 2007 Solitaire Showdown was added to the list of free games available to play on Windows Live Messenger. To play this game one would challenge a friend from their messenger friend list to a heads-up match.In 2008, Games.com added a free online Nerts game called Solitaire Race to their list of games. In this game one could play up to four human or computer opponents. In the same year, two other Nerts PC games, available as software, were released which were Nertz Solitaire and Nerts High Speed Card Game. Nertz Solitaire was a game based on the NERTZ LLC decks using squirrel characters as opponents. This PC game only offered AI opponents and was available for download and purchase online only. Nerts High Speed Card Game was also available for download and purchase online only but this game offered both human and AI opponent capabilities. This game was developed by John Ronnander, the same person who released the first electronic Nerts game in 1995.
Nerts apps for mobile devices also exist.
Literature
- Parlett, David. The Penguin Book of Card Games, Penguin, London.