Luminance is often used to characterize emission or reflection from flat, diffuse surfaces. Luminance levels indicate how much luminous power could be detected by the human eye looking at a particular surface from a particular angle of view. Luminance is thus an indicator of how bright the surface will appear. In this case, the solid angle of interest is the solid angle subtended by the eye's pupil. Luminance is used in the video industry to characterize the brightness of displays. A typical computer display emits between 50 and. The sun has a luminance of about at noon. Luminance is invariant in geometric optics. This means that for an ideal optical system, the luminance at the output is the same as the input luminance. For real, passive optical systems, the output luminance is at most equal to the input. As an example, if one uses a lens to form an image that is smaller thanthe source object, the luminous power is concentrated into a smaller area, meaning that the illuminance is higher at the image. The light at the image plane, however, fills a larger solid angle so the luminance comes out to be the same assuming there is no loss at the lens. The image can never be "brighter" than the source.
Health effects
Retinal damage can occur when the eye is exposed to high luminance. Damage can occur because of local heating of the retina. Photochemical effects can also cause damage, especially at short wavelengths.
Luminance meter
A luminance meter is a device used in photometry that can measure the luminance in a particular direction and with a particular solid angle. The simplest devices measure the luminance in a single direction while imaging luminance meters measure luminance in a way similar to the way a digital camera records color images.
Mathematical definition
The luminance of a specified point of a light source, in a specified direction, is defined by the derivative where
v is the luminance,
d2v is the luminous flux leaving the area d in any direction contained inside the solid angle dΣ,
d is an infinitesimal area of the source containing the specified point,
dΣ is an infinitesimal solid angle containing the specified direction,
Σ is the angle between the normalnΣ to the surface d and the specified direction.
If light travels through a lossless medium, the luminance does not change along a given light ray. As the ray crosses an arbitrary surface S, the luminance is given by where
d is the infinitesimal area of S seen from the source inside the solid angle dΣ,
dS is the infinitesimal solid angle subtended by d as seen from d,
S is the angle between the normal nS to d and the direction of the light.
More generally, the luminance along a light ray can be defined as where
d is the etendue of an infinitesimally narrow beam containing the specified ray,