Istvan Pely


Istvan Pely, is an American game artist with Hungarian background. His interest in video games began when his father brought home an Apple IIe; Pely enjoyed playing adventure games such as Dragon World and Wrath of Denethenor. He got into 3D computer graphics while attending college, where he was introduced to 3D Studio R2. He developed a Mac/PC adventure game in Director called Majestic, and managed to get it published before graduating. Since then he has developed two more games independently: Symbiocom and the science fiction game Zero Critical which was produced in 1999. Pely eventually decided to focus solely on 3D art. His project Movkup is an avenue for exploring fantastical mechanical/industrial design.
Mr. Pely served as the lead artist and technical lead in the development of Fallout 3 at Bethesda Softworks. He married Hiu-Lai Chong, who worked as a character artist for Fallout 3. He continued working with Bethesda Game Studios on the next Fallout games.

Works

YearWorkRole
1995Majestic Part I: Alien EncounterProducer, Director, Graphics, Programming
1998SymbiocomDesign, Graphics, Programming
1999Zero CriticalDesign, Graphics, Programming
2001-2004Movkup3D-CG-Mechanical-Conceptual
2006'Lead Dungeon Artist
2008Fallout 3Lead Artist
2011'Additional graphic design
2015Fallout ShelterArt Director
2015Fallout 4Lead Artist