Gangster Town


Gangster Town is a light gun game developed for the Sega Master System that was released in 1987. It is set in a great American city overtaken with crime during the 1920s. You are an FBI agent armed with a machine gun and courage. Your goal is to rid the town of thugs.
The game supported use of the Sega Light Phaser, lightgun accessory. Two lightguns could be used simultaneously to provide co-operative two player mode.
The player progress through several levels including a target range, street shoot outs, armed car chases, a bar shootout and a battle at a dock. The final stage off the game has you fighting a boss gangster who was armed with a machine gun and would require several dozen body or head shots to kill.
In contrast to the final boss, other enemy criminals required only one shot to the head or body to kill them. However, after being killed the spirit / ghost / soul of a criminal would leave its physical body and float upwards towards heaven. The player could then choose to shoot the criminal's ghost again sending it downwards.
In the car chase sequence, the player's character would drive a car along road and approach several criminal's vehicles from behind. Each car would have several gangsters who would lean out of the window and return fire. Enemy cars could be destroyed by shooting away the tires, that would break free after several rounds impacted them. The enemy car would then careen off the road, and the players car would accelerate up to the next enemy vehicle. The players had no control over their own vehicle, which was effectively driven by the console.