Bjørn Lynne


Bjørn Arild Lynne is a Norwegian sound engineer and music composer, now living and working in Stavern, Norway. He was also known as a tracker music composer under the name "Dr. Awesome" in the demoscene in the 1980s and 1990s when he released tunes in MOD format and made music for Amiga games.
In 1995 he moved to England and composed for Team17. He recorded albums in England, including the Timura trilogy, inspired by the books of Allan Cole. In 2005 he returned to Norway and started a music publishing company, Lynne Publishing AS.
He composed soundtracks for the games Worms and Seven Kingdoms, and for solo albums of fantasy and trance music. His tunes have also been used in television and film.

Composition

In the later 1980s and 1990s, Lynne worked in the demoscene using the name Dr. Awesome. As a member of "Crusaders" demo-group, he created numerous demo soundtracks and standalone tunes in Amiga tracker format. He made music for Amiga games like "Qwak", "Brat" and some others and recorded two studio albums: "Hobbits & Spaceships" and "Montage". Later on, some of these tracks would become parts of his "Decade" and "Revive" albums. In 2014, two albums were released with old, original recordings of his music. Lynne has published occasional electronic dance/trance music under the name "Divinorum", including a collaboration with Aural Planet, called "Power Liquids".
Lynne has composed music for film, including Walpurgisnacht and the C. S. Lewis biography Through a Lens Darkly. He has also composed or designed music for over 80 video games.

Discography

YearTitlePublisherNotes
2014Traveller
2009Crystal HorizonLynneMusic
2008Quiet Placesself-published
2006Beneath Another SkyLynneMusic
2006Undercoverself-publishedco-composition with Adam Skorupa, thriller/spy music
2004Sootheself-publishedsoothing meditation music
2004Statementself-publisheddance music
2003Power Liquidsself-publishedcollaboration with Aural Planet
2002ColonyLynneMusic
2001'based on the book by Allan Cole, 3rd album in the Timura trilogy
2000Revivealbum of older works in the MOD demoscene, traditional instrumentation
2000Talismanself-published
1999Ismsself-published
1999Worms Armageddonoriginal soundtrack for Worms Armageddon video game, Team17
1999Wolves of the GodsCyclops/GFTbased on the book by Allan Cole, 2nd album in the Timura trilogy
1998Worms 2SynSoniq Recordsoriginal soundtrack for Worms 2 video game
1998Wizard of the WindsCyclops/GFTbased on the book by Allan Cole, 2nd album in the Timura trilogy, adventure / progressive rock
1997'Cyclops/GFT & LynneMusicrepublished by LynneMusic in 2004, vibrant electronic progressive psychedelic melodic space-rock
1996WitchwoodMellow Recordsadventure / soft progressive rock
1995DreamstateCentaur Discsmelodic / progressive electronic
1994MontageDENS Design
1992Hobbits & SpaceshipsJoint effort with "Fleshbrain" Seppo Hurme

YearTitleTypeNotes
2007-2008NitromeFlash gamesGames are Magic Touch and Go Go UFO.
2006'Intro music
2005'Flash gameSound effects for a small Flash game
2005LemmingsPSP gameSound effects for a PSP game
2005'Game effects, voice recording, some music
2005Lost City of Goldarcade gamemusic
2005'Team17
2005Midnight Strikeonline gameSound effects.
2005BumpCopter 2small online gameSound effects.
2004Ahriman's ProphecyPC RPGgame by Amaranth Games, some tracks
2004MultiairePC puzzle/strategy gamegame by software, custom sound design
2004PC, Xbox; PlayStation 2game by Sega. All music, sound effects and voice arrangement / editing / recording
2004Blox ForeverPC Puzzle gameCustom sound design.
2003Worms 3D
game by Sega. All music, sound effects and voice arrangement / editing / recording
2003Restaurant EmpirePC restaurant simulation gameDeveloped with DirectMusic interactive music system
2003Catch the Sperm 3educational gamehumorous downloadable “sexual education” game developed by Black Pencil Entertainment AG for the Swiss ministry of public health.
2001Maximum Capacity: Hotel GiantPC hotel simulation gametitled “Hotel Giant” in Europe, developed by Enlight Software and published by JoWood. All music, sound effect and voice recording/processing
2001Worms BlastPC, PlayStation 2, Nintendo GameCube & Game Boy AdvanceAll music, sound effects and voice editing. PC music
2001Capitalism IIBusiness simulation gamedeveloped by Enlight Software. All music & sound effects
2001Worms World PartyPC and DreamcastSingle- or multiplayer humor/strategy game. All music, sound effects and voice recording/processing.
2001Bombermanonline gamearcade/action game developed by Elkware, featuring 4 tracks of music
2001Stunt GPPC, Dreamcast and PlayStation 2Car stunt/racing game for PC, Dreamcast and PlayStation 2. Music and sound-fx, with Team17
2000Gatefirst-person shooterGothic sci-fi game from GateSoft, Korea. Two pieces of music
2000Ford RacingPC and PlayStationCar racing game for PC and PlayStation - music
2000Siege of AvalonPC gameEpisodic role-playing game for PC. All in-game General MIDI Music
2000Spin JamPlayStationPuzzle game for PlayStation. All music and sound-fx
2000Phoenix - Deep Space ResurrectionPC game"Space opera" 3D action/drama game for PC. Music
2000Virtual-UUniversity simulator gameFeatures classical music by Handel – arranged for the game. Also original composition for the animated intro
1999Worms ArmageddonPC, PlayStation, DreamcastMusic and sound effects
1999Seven Kingdoms II – The Frythan WarsPC gameRealtime Strategy game for PC. All music and sound effects
1999Arcade Pool 2PC gamePool/Snooker game. Music & sound-fx
1998Nightlong: Union City ConspiracyPC gamePoint-and-click adventure game. Voice editing, music
1998Worms 2puzzle gameMicroprose
1998Addiction Pinball' 'and Worms PinballPC gameAll music and sound effects
1997Seven KingdomsPC gameRealTime Strategy game. All music and sound effects
1997Dark Coronaarcade gameFor Mac. Music.
1996X2PlayStation arcade gameAll music, sound effects and voice editing/processing
1996World Rally FeverPC racing gameSound effects.
1995WormsMusic, sound effects and voice editing/processing, not Game Boy version
1995Alien Breed 3DFirst-person shooter gamefor Amiga 1200 and CD32. Music & sfx
1994Qwakarcade/platform gamefor Amiga. Music
1992Project Xarcade/shooter gamefor Amiga. Includes one music track
1992Escape from Colditzadventure gamefor Amiga. Music
1992Fantastic Voyagearcade/adventure gamefor Amiga. Music
1992Cubuluspuzzle/strategy gamefor Amiga. Music
1991Bratarcade gamefor Amiga. Music
1993Super Obliteration''for Amiga. Music

as Dr. Awesome

  1. Early Game Soundtracks. Original video game music
  2. Original Amiga Works. Original versions of 103 tracks composed on the Amiga
  3. Decade. Published by Studio17 under Dr. Awesome. 55 minutes of music plus much demoscene MIDI, MOD and MP3
  4. X2. Official soundtrack CD of the game X2.

    Miscellaneous

  5. Tokyo Getaway EP by Polygon Palace - contains a sample of Now What Medley by Lynne.
  6. Open Interactive / Sky Digital TV games Some music in the main game section.
  7. Solnatt
  8. The LaSalle Bank Chicago Marathon Course Video Music in a video about training for Chicago Marathon
  9. Virtual Van Cortlandt Park Music in video about this cross country race.