Ballet Pixelle
Ballet Pixelle is a ballet company founded in 2006 by choreographer Inarra Saarinen. Saarinen still serves as artistic director and choreographer. Ballet Pixelle is the first company to perform completely in virtual reality. Its goal is to explore and extend physical and virtual dance and movement and to blend those realities.
The company presents neoclassical, contemporary ballet, and eclectic works with all original animations, choreography, and musical scores. The works are presented in real time with virtual dancers from all over the world. The dancers log in at the same time and, using avatars, perform choreography rehearsed previously. They are not automated, but actually dance in real time with the other dancers and the music. Mixed media arts are also used including historical video footage, photographs, machinima, paintings, and text. Anyone can watch the performances simply by accessing the Internet and logging into the global virtual reality called Second Life. There are no ticket fees.
History
Ballet Pixelle was founded in 2006 by Inarra Saarinen.The original goal was to move the art of dance into a virtual environment, a mission which still continues. Inarra Saarinen has said “Our goal is to explore physical and virtual dance and movement and blended realities.” There was, early on, an emphasis on the avatars, or virtual representations of dancers, being controlled by real people, rather than being moved by pre-arranged programming or artificial synchronizing devices of any kind.
Some of the differences between virtual dance and physical possibility were obvious from the start: in the first production, Olmannen, dancers flew, morphed into non-human shapes, and performed other feats impossible in the physical world. At first, the productions more closely resembled physical dance than later, as the artists explored the possibilities and limitations of the virtual format. For instance, there are no restrictions on the height or duration of leaps, physical body joint limits, the number of turns, or gravity such as hovering or flying. The restrictions which can occur are usually due to "lag" or latency -- timing difficulties stemming from the host computer interacting with the viewers' computers. But in Phylogeny, which examined the reverse development of the species from humans to dragons, the lag was actually utilized in the choreography to allow differences in every performance where exciting interactions between the dancers could happen.
The basic elements of dance: telling a story via movement and music, or exploring movement itself, are the same as in physical dance. The stories are all original and were generally things that audience members accustomed to watching physical ballet would easily understand, while in some later works dancers have portrayed less recognizable things such as geometric shapes that move about the virtual stage in Avatara.
As happens with ballet in the physical world, live music is sometimes performed for the dance. In 2008, the ballet Shuzenji was performed occasionally with Solary Clary singing and playing the music live in real-time while the virtual performers danced.
One virtual possibility involves using a machinima, a pre-recorded video in of virtual dancers, with which the live performers could interact. This was first done in 2009 in Degas Dances.
Another of the ways in which virtual dance can expand more than physical dance is in the use of photographs. In traditional, physical dance, photos may be projected on a screen above a stage, but in a virtual world, the photo can become the stage, and the dancers can interact with it in a way not possible physically. This was first done in 2010 in one nine four two, a memorial to the true fate of the Czech town of Lidice in World War II which was destroyed by Nazis.
Ballet Pixelle has performed in non-virtual venues as well. The Company has performed live in Berlin, Bhutan, Los Angeles, Melbourne, New York City, Tokyo, Vancouver, Yokohama, and Washington DC among others. Live dancers have also performed along with their virtual counterparts in several live presentations over the years.
Ballet Pixelle is considered one of the important pioneering companies in the arts in Second Life.
In addition, Ballet Pixelle has been used to extend and explore set design.
Programming
Ballet Pixelle performs repertory from September through June at the Ballet Pixelle Theatre in Second Life. In addition, the company presents Saarinen's version of the Nutcracker, The Nut, or the essence of The Nutcracker, every December also in Second Life.A secondary company, Ballet Pixelle Too, performs more experimental, eclectic works during the Summer season.
Ballet Pixelle frequently tours to other locations in the virtual world, such as the Royal Opera, the Rose Theatre, and so on.
Ballet Pixelle also often performs in the real, physical world during the year as well in such cities as Berlin, Bhutan, Los Angeles, Melbourne, New York City, Tokyo, Vancouver, Washington DC, Yokohama.
Repertory
- Olmannen
- Windows
- The Nut
- Phylogeny
- Les Fleurs Rose
- Shuzenji
- Living Goddess
- Degas Dances
- Avatara
- one nine four two
- Prayer of the Children
- Archidance
- Immortal Waltz
- Corelli Solos
- Les Couleurs de la Danse
- En Passant
- Ballet Burlesque
- Rhapsody in Red
- Evening at the Ballet
- Bhutan Ballet
- Chimera
- A Trip to the Moon
- Desperate Dance
- Princess Hyacinth
- Circus Morphus
- Ballet Pixelle On Tour
- Hausos
- Giselle
Technology
Company
The company of Ballet Pixelle, as of 2020.Artistic Director
- Inarra Saarinen
Ballet Mistress
- Aiyana Tripsa
Rehearsal Assistant
- Patros Zifer
Choreographer
- Inarra Saarinen
Composer in Residence
- Solary Clary
Set Designer
- Leko Littlebird
Lighting Designer
- Taff Nouvelle
Technical Director
- Tik Merlin
Wardrobe Mistress
- Position Open
Company Photographer
- Position Open
Dancers
Name | Nationality | |
Aiyana Tripsa | USA | - |
Amelie Dibou | USA | - |
Darcy Marathon | USA | - |
Fauve Aeon | USA | - |
Hitomi Tamatzui | Japan | - |
Hiroko Kimono | Japan | - |
Luci Yokosuka | Japan | - |
Moe Celisis | UK | - |
Olah Simoni | USA | - |
Patros Zifer | Canada | - |
Skip Flossberg | USA | - |
Tik Merlin | Portugal | - |
Crew
Name | Nationality | |
Calia Cachin | Japan | - |
Dawn O'Hanlon | USA | - |
Espresso Saarinen | Japan | - |
Tik Merlin | Portugal | - |
Willis Rossini | USA | - |
Presentations
2019 Nes Artist Residency, Skagaströnd, Iceland, to Inarra Saarinen for "Hausos".2018 Virtual Worlds Best Practices in Education :
VR Revolutions
2017 Virtual Worlds Best Practices in Education :
Legacy
2014 Bhutan Network Operators Group
2014 Voices of VR Podcast
2014 Immersive Education Initiative
2014 Gamefest, International Games Week
2014 Tokyo Performing Arts Meeting
2013 Internet Engineering Task Force
2013 United States Institute for Theatre Technology
2012 Tokyo Performing Arts Meeting
2012 American College Dance Festival
2011 Tokyo Performing Arts Market
2010 Indiana University – Purdue University Indianapolis
2009 Keio University, Networked Virtual Performance Environments
2009 Monash University
2008 New School for Social Research
Charity Performances
- 2020 Fantasy Faire
- 2019 Fantasy Faire
- 2019 Relay for Life for the American Cancer Society
- 2012, 2013, 2014 Relay for Life for the American Cancer Society
- 2012, 2013, 2014 Toys for Tots
- 2011 Missing and Exploited Children by the International Centre for Missing & Exploited Children
- 2010 Broadway Cares/Equity Fights AIDS
- 2009 Lyme Disease Awareness benefit
Publications
- 2018, 2019 PlayLIFE Magazine
- 2015 MOVE Magazine
- 2015 Showtime Magazine
- 2012 Virtual Outworlding
- 2012 Dance Queens
- 2012 DanceMedia
- 2007 Dance Magazine
Gallery